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TinTin++ Mud Client

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  Topic: #map at
Brax

Replies: 3
Views: 244

PostForum: General Discussion   Posted: Sat Apr 08, 2017 4:03 am   Subject: #map at
Lovely thank you. I learnt two things !!

What map at does.. I was totally wrong Smile

And you can have vnums on the event.

I appreciate the reply thanks very much
  Topic: #map at
Brax

Replies: 3
Views: 244

PostForum: General Discussion   Posted: Fri Apr 07, 2017 4:50 am   Subject: #map at
Hiya,
What does #map at do ? Smile

I thought it would let me set a command to do whenever I entered a specific room. but I can't seem to get it right.
I have tried things like
#map at {2004} {jum ...
  Topic: Map format -> displaygrid_build
Brax

Replies: 4
Views: 505

PostForum: Development   Posted: Sun Feb 19, 2017 4:38 pm   Subject: Map format -> displaygrid_build
Thank you all for the replies...

What I was basically Trying to do was recreate "#map map" in a browser, so I can link an sql item database of loot/drops to a location..

I couldn't for the life ...
  Topic: Map format -> displaygrid_build
Brax

Replies: 4
Views: 505

PostForum: Development   Posted: Tue Feb 14, 2017 7:59 am   Subject: Map format -> displaygrid_build
Thanks for the reply.

The problem I was having was understanding how the function displaygrid_build() was actually constructing the map->grid structure. I couldn't see the Method(?) for better w ...
  Topic: Map format -> displaygrid_build
Brax

Replies: 4
Views: 505

PostForum: Development   Posted: Mon Feb 13, 2017 4:53 am   Subject: Map format -> displaygrid_build
Hi all,
I'm trying to do a small side project to read/parse/display the tt map file. I'm using the source to pull bits out to convert it to a php function so I can use to display the map on website ( ...
 
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