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TinTin++ Mud Client

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  Topic: #MATH Unkown Operator
ryan0_o

Replies: 5
Views: 651

PostForum: Script Help   Posted: Fri Aug 12, 2016 10:35 pm   Subject: #MATH Unkown Operator
[img]
https://dl.dropboxusercontent.com/u/3801627/Untitled.png
[/img]

This should explain it.
  Topic: #MATH Unkown Operator
ryan0_o

Replies: 5
Views: 651

PostForum: Script Help   Posted: Fri Aug 12, 2016 6:52 pm   Subject: #MATH Unkown Operator
Well I updated my client. Still isn't working. Now I'm running into other problems.

For one, I noticed that I can't use $cnt.corpse to send to the mud. Has to be escaped now apparently with $cnt ...
  Topic: #MATH Unkown Operator
ryan0_o

Replies: 5
Views: 651

PostForum: Script Help   Posted: Fri Aug 12, 2016 10:45 am   Subject: #MATH Unkown Operator
Okay, it's not throwing an error now. Still isn't working however.

Probably worth noting that I am using an older version of WinTin. The download link/mirrors aren't working for me currently to u ...
  Topic: #MATH Unkown Operator
ryan0_o

Replies: 5
Views: 651

PostForum: Script Help   Posted: Fri Aug 12, 2016 10:40 am   Subject: #MATH Unkown Operator

#action {^::: TICK!}
{
#foreach {$buff[]} {tmp}
{
#if {$buff[$tmp][up]}
{
#math {buff& ...
  Topic: Strange Variable Problem
ryan0_o

Replies: 3
Views: 831

PostForum: Script Help   Posted: Mon Mar 18, 2013 8:56 am   Subject: Strange Variable Problem

#SYNTAX: #LINE {<OPTION>} {argument}.
#SYNTAX: #LINE {<OPTION>} {argument}.
#SYNTAX: #LINE {<OPTION>} {argument ...
  Topic: Strange Variable Problem
ryan0_o

Replies: 3
Views: 831

PostForum: Script Help   Posted: Sat Mar 16, 2013 9:14 pm   Subject: Strange Variable Problem
So I have this action to capture info from my prompt:


#function {FormatStat}
{ #var tmp {};
#parse {@Trim{%1}} {char}
{
#if  ...
  Topic: Map goto crashes
ryan0_o

Replies: 14
Views: 2634

PostForum: Script Help   Posted: Sat Nov 10, 2012 2:16 pm   Subject: Map goto crashes
The BETA does not crash Nod
  Topic: Map goto crashes
ryan0_o

Replies: 14
Views: 2634

PostForum: Script Help   Posted: Tue Oct 16, 2012 7:32 pm   Subject: Map goto crashes

#map goto {A Secret Room}


Either way, it still crashes... is there some way I can download a previous version of tintin? This is very hindering...
  Topic: Map goto crashes
ryan0_o

Replies: 14
Views: 2634

PostForum: Script Help   Posted: Sun Oct 14, 2012 9:50 pm   Subject: Map goto crashes
I guess I could try looping through every room in the map and try the matching name
  Topic: Map goto crashes
ryan0_o

Replies: 14
Views: 2634

PostForum: Script Help   Posted: Sun Oct 14, 2012 6:06 pm   Subject: Map goto crashes
Hmm.. how could your find the vnum of a room with a certain name programmatically?

Is there a #map command to aid with this?
  Topic: Map goto crashes
ryan0_o

Replies: 14
Views: 2634

PostForum: Script Help   Posted: Thu Oct 11, 2012 2:14 pm   Subject: Map goto crashes
DEBUG_STACK[000] = find_room(0x25d9e10,A Trail Junction)

Everything I try to use goto with a roomname
  Topic: Automapper not automapping?
ryan0_o

Replies: 3
Views: 815

PostForum: Script Help   Posted: Sun Oct 07, 2012 8:08 pm   Subject: Automapper not automapping?
#split 10 1, yes
Angry
  Topic: Automapper not automapping?
ryan0_o

Replies: 3
Views: 815

PostForum: Script Help   Posted: Sun Oct 07, 2012 4:48 pm   Subject: Automapper not automapping?

#map create
#map goto 1
#map flag vtmap on


From here typing n,s,e,w,u,d should create a new room and link it?
I have static off and have no aliases set for those pathdirs.

Even using #map ...
  Topic: Something isn't right about this
ryan0_o

Replies: 6
Views: 1129

PostForum: Script Help   Posted: Sat Sep 22, 2012 12:23 pm   Subject: Something isn't right about this
Yeah the equal sign is from typing #var {my_hp} and it returns the key/value in that format.
  Topic: Something isn't right about this
ryan0_o

Replies: 6
Views: 1129

PostForum: Script Help   Posted: Thu Sep 06, 2012 10:53 pm   Subject: Something isn't right about this
Odd... lol still doing it... I'll try reinstalling
  Topic: Something isn't right about this
ryan0_o

Replies: 6
Views: 1129

PostForum: Script Help   Posted: Thu Sep 06, 2012 5:14 pm   Subject: Something isn't right about this
Yeah, I've tried all of those variations.. this surely has to be a bug?

#VARIABLE {my_hp}={1758}


Running WinTin++ on Win7 x64
  Topic: Installation of Cygwin
ryan0_o

Replies: 6
Views: 1681

PostForum: Bug Reports   Posted: Thu Sep 06, 2012 4:46 pm   Subject: Installation of Cygwin
Several Cygwin packages got moved around. I'll put it on my todo list.

gcc-ming2-g++ is not there but there is
gcc-mingw-g++

Nothing that resembles the pcre package is listed under devel


...
  Topic: Installation of Cygwin
ryan0_o

Replies: 6
Views: 1681

PostForum: Bug Reports   Posted: Wed Sep 05, 2012 3:07 pm   Subject: Installation of Cygwin
I feel like the instructions are not up to date. Some of the packages you must install are not available. I know your busy but just letting you know.
  Topic: Something isn't right about this
ryan0_o

Replies: 6
Views: 1129

PostForum: Script Help   Posted: Wed Sep 05, 2012 12:12 pm   Subject: Something isn't right about this


#showme $my_hp
1795


#if {$my_hp<600} {#showme Yes} {#showme Nope}
Yes


#if {$my_hp>600} {#showme Yes} {#showme Nope}
N ...
  Topic: Can a #sub and #act fire at the same time?
ryan0_o

Replies: 5
Views: 3163

PostForum: Script Help   Posted: Tue Sep 04, 2012 6:20 pm   Subject: Can a #sub and #act fire at the same time?
The main reason I ask is I have a prompt I want to do some color substituting on but I have an action that fires on it.
  Topic: Notepad++ Syntax Highlighting
ryan0_o

Replies: 1
Views: 3890

PostForum: Development   Posted: Tue Sep 04, 2012 11:11 am   Subject: Notepad++ Syntax Highlighting
haha, been wanting to do this myself for awhile Thumbs Up
  Topic: Can a #sub and #act fire at the same time?
ryan0_o

Replies: 5
Views: 3163

PostForum: Script Help   Posted: Tue Sep 04, 2012 10:52 am   Subject: Can a #sub and #act fire at the same time?
I have a few lines I would like to substitute (mainly to add color highlights) and was wondering if:


#action {^Bob smiles} {do something}
#substitute {Bob smiles} ...
  Topic: Exploding a string at whitespace
ryan0_o

Replies: 9
Views: 1360

PostForum: Script Help   Posted: Tue Sep 04, 2012 10:46 am   Subject: Exploding a string at whitespace
And Scandum drops in with the one-liner
  Topic: Exploding a string at whitespace
ryan0_o

Replies: 9
Views: 1360

PostForum: Script Help   Posted: Sun Sep 02, 2012 12:19 pm   Subject: Exploding a string at whitespace

#function {ParseExits}
{
#list exits clear;
#parse {%0} {parse}
{
#if {"$parse"==" " || "$parse"=="$" ...
  Topic: Exploding a string at whitespace
ryan0_o

Replies: 9
Views: 1360

PostForum: Script Help   Posted: Sun Sep 02, 2012 3:11 am   Subject: Exploding a string at whitespace
Ah! #parse Forgot all about that one Thumbs Up
  Topic: Exploding a string at whitespace
ryan0_o

Replies: 9
Views: 1360

PostForum: Script Help   Posted: Sat Sep 01, 2012 9:59 pm   Subject: Exploding a string at whitespace
I have a string like this:



And I capture the exits like this:

#act {[Exits: %1]}
{
#var exits {%1};
}


How could I get a list or associativ ...
  Topic: Meta Colors
ryan0_o

Replies: 4
Views: 1123

PostForum: Script Help   Posted: Wed Feb 29, 2012 6:26 am   Subject: Meta Colors
Seems like that escape code is giving me the problem... just not sure what to do to fix it. Never dabbled in meta codes much before Confused

What I see with convert meta on:


\e

What is passed t ...
  Topic: How to do conditional triggers based on character names?
ryan0_o

Replies: 2
Views: 913

PostForum: Script Help   Posted: Sat Feb 25, 2012 9:14 pm   Subject: How to do conditional triggers based on character names?

#action {^%1 slaps you.}
{
#switch {"%1"}
{
#case {"Fred"} {sniff};
#case {"Joe"} {giggle ...
  Topic: Meta Colors
ryan0_o

Replies: 4
Views: 1123

PostForum: Script Help   Posted: Sat Feb 25, 2012 7:30 pm   Subject: Meta Colors


#DEBUG FUNCTION {ansi2mud}
[02] variable result {;35mTemple of Light;37\;40m}
[02] replace result {\e[1;34m} {&*b}
[02] r ...
  Topic: Meta Colors
ryan0_o

Replies: 4
Views: 1123

PostForum: Script Help   Posted: Sun Oct 16, 2011 3:11 pm   Subject: Meta Colors
I would like to have a color trigger like this:


#action {~^You are in: %1} {#var room %1}
#VARIABLE {test}={;36mThe Stag and Lion Bedding;37\;40m}

...
 
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