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TinTin++ Mud Client

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  Topic: Combine Multiple Lines of Identical Output
stormdragon2976

Replies: 4
Views: 824

PostForum: Script Help   Posted: Sat Apr 02, 2016 10:15 am   Subject: Combine Multiple Lines of Identical Output
There is no prompt in a lot of cases. Is there maybe a way it can be done using a text received event?
  Topic: Combine Multiple Lines of Identical Output
stormdragon2976

Replies: 4
Views: 824

PostForum: Script Help   Posted: Sat Apr 02, 2016 7:12 am   Subject: Combine Multiple Lines of Identical Output
Howdy,
I'm not even sure this is possible, but it sure would be neat if it can be done. Let's say there are several lines of output that are exactly the same. I have seen some muds that combine them ...
  Topic: Function Keys F1 Through F4 Fail to Macro
stormdragon2976

Replies: 4
Views: 1140

PostForum: Bug Reports   Posted: Wed Mar 16, 2016 5:37 am   Subject: Function Keys F1 Through F4 Fail to Macro
What do you mean with "everything fails" ?

The codes associated to the keys are dependent to the terminal used, so a macro set for xterm could non work on lxterm or on Cygwin terminal...

Also ma ...
  Topic: Function Keys F1 Through F4 Fail to Macro
stormdragon2976

Replies: 4
Views: 1140

PostForum: Bug Reports   Posted: Tue Mar 15, 2016 7:13 pm   Subject: Function Keys F1 Through F4 Fail to Macro
Pressing ctrl+v followed by F1 gives the following key sequence

\eOP

Even if following the example in the #macro help file of #macro {(press control+v)(press f1)} {commands} fails to propperly s ...
  Topic: While Loop Hangs, and Storing variable contents, not varaibl
stormdragon2976

Replies: 9
Views: 1314

PostForum: Script Help   Posted: Sat Mar 12, 2016 8:17 pm   Subject: While Loop Hangs, and Storing variable contents, not varaibl
I had also a look at your random attack issue, and I think the problem is in the two #math variables


#math {i} {1d$i}


You should not use "i" for both the max value and t ...
  Topic: While Loop Hangs, and Storing variable contents, not varaibl
stormdragon2976

Replies: 9
Views: 1314

PostForum: Script Help   Posted: Sat Mar 12, 2016 7:47 pm   Subject: While Loop Hangs, and Storing variable contents, not varaibl
ok, now I understand
Why do you use #script to remove {} ?

Anyway, I found a workaround for the variable issue, now the macro is created with just the content and not the reference

#ALIAS { ...
  Topic: While Loop Hangs, and Storing variable contents, not varaibl
stormdragon2976

Replies: 9
Views: 1314

PostForum: Script Help   Posted: Fri Mar 11, 2016 10:43 pm   Subject: While Loop Hangs, and Storing variable contents, not varaibl
Try doing seta hello
as expected, alt+a will be hello
but then, if you setb to bye (#echo {bye}) then alt+b will be bye, but also, alt+a will now be bye too. Once a is set, it should keep its conten ...
  Topic: While Loop Hangs, and Storing variable contents, not varaibl
stormdragon2976

Replies: 9
Views: 1314

PostForum: Script Help   Posted: Fri Mar 11, 2016 6:02 pm   Subject: While Loop Hangs, and Storing variable contents, not varaibl
For the MACRO the thing could be simple, just add another $
(anyway for me works even with just one...)


#macro {\ea} {$$test}


for the rest I'll have to find more time to ...
  Topic: While Loop Hangs, and Storing variable contents, not varaibl
stormdragon2976

Replies: 9
Views: 1314

PostForum: Script Help   Posted: Fri Mar 11, 2016 11:20 am   Subject: While Loop Hangs, and Storing variable contents, not varaibl
I have a script that is supposed to generate attacks and not have the same one for 3 hits. So, if you know the skills kick, leap attack, trip, and bash, you should never get kick, kick, etc. You shoul ...
  Topic: ]Looping Through Lists
stormdragon2976

Replies: 2
Views: 968

PostForum: Script Help   Posted: Thu Mar 12, 2015 11:05 pm   Subject: ]Looping Through Lists
Awesome! I knew it had to be something simple. Thanks for the help.
  Topic: ]Looping Through Lists
stormdragon2976

Replies: 2
Views: 968

PostForum: Script Help   Posted: Wed Mar 11, 2015 4:11 pm   Subject: ]Looping Through Lists
Hi,
I was wondering how to Loop through a list and get only its elements. I'm sure I'm missing something simple, but here's what I tried with the output:

#list {test} {create} ...
  Topic: Tons of Debug messages and random crashes
stormdragon2976

Replies: 2
Views: 1015

PostForum: Bug Reports   Posted: Wed Jan 07, 2015 4:23 pm   Subject: Tons of Debug messages and random crashes
This seems to have fixed everything, including the random crashes with the 250 status. I've been testing for over a day and nothing has happened.
Thanks
  Topic: Tons of Debug messages and random crashes
stormdragon2976

Replies: 2
Views: 1015

PostForum: Bug Reports   Posted: Mon Jan 05, 2015 11:26 pm   Subject: Tons of Debug messages and random crashes
I am using the latest beta. The problem with the smiley faces code is fixed. However, there are some other strange things going on. I'm not as sure what are causing these, and in the case of the crash ...
  Topic: Script crashes with tt++ 2.01.1
stormdragon2976

Replies: 3
Views: 1001

PostForum: Script Help   Posted: Mon Jan 05, 2015 1:01 pm   Subject: Script crashes with tt++ 2.01.1
Works great, thanks Smile
  Topic: Script crashes with tt++ 2.01.1
stormdragon2976

Replies: 3
Views: 1001

PostForum: Script Help   Posted: Sat Jan 03, 2015 7:52 pm   Subject: Script crashes with tt++ 2.01.1
This script has worked in all previous versions but now crashes tintin++. It translates emoticons into words, making them easier to read with screen readers. Can you help figure out what I need to do ...
  Topic: Audio Prompt Help
stormdragon2976

Replies: 3
Views: 740

PostForum: Script Help   Posted: Thu Apr 10, 2014 8:35 pm   Subject: Audio Prompt Help
After running #debug all on, I am even more confused. It seems the code in the if statements runs once, when the code is first loaded. After that, the stuff inside the if statements for currentHitpoin ...
  Topic: Audio Prompt Help
stormdragon2976

Replies: 3
Views: 740

PostForum: Script Help   Posted: Wed Apr 09, 2014 1:50 pm   Subject: Audio Prompt Help
I have made a bit of code that will show the current prompt uusing sox to generate tones for your current condition. I have gone over this code again and again, but I can't figure out what's wrong wit ...
  Topic: capture user input
stormdragon2976

Replies: 1
Views: 605

PostForum: Script Help   Posted: Mon Apr 07, 2014 1:33 pm   Subject: capture user input
I was wondering if it would be possible to capture input typed by the user. I need this to get the current character name into a variable without having to spam the player with score or something sim ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Thu Jan 16, 2014 9:57 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
Ok, and thanks for all the help. There's no rush, because other than the crash on close, and backgound music not working as expected, everything else is flawless. I was wondering though, shouldn't the ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Wed Jan 15, 2014 11:26 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
Yes, unless I just load the main aa.tin file then #end without logging in. But any time I leave the game I get that error.
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Wed Jan 15, 2014 9:23 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
That got gackground music sort of working again. It doesn't seem to want to change tracks when the area changes. I think I can fix that though, will try anyway. Here is the code for session end as wel ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Wed Jan 15, 2014 1:57 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
I'm pretty sure the remaining problem is with my background music. If it were up to me I'd just pull out that code and be done with it, but I have people using it that says background music adds somet ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Wed Jan 15, 2014 11:10 am   Subject: same scripts,V2.00.9 work well, but V2.01b crash
Awesome, historyWriter is working again. There are still some problems though, hopefully as easy to fix as the last one. Also, I'm still getting an error when I close tintin++. It's different than bef ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Tue Jan 14, 2014 8:18 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
Definitely a clean compile. Installing from the aur means the code is compiled cleanly in its own folder before being installed system wide. Also, people using other distros like Debian testing are ha ...
  Topic: same scripts,V2.00.9 work well, but V2.01b crash
stormdragon2976

Replies: 15
Views: 3490

PostForum: Bug Reports   Posted: Tue Jan 14, 2014 1:25 pm   Subject: same scripts,V2.00.9 work well, but V2.01b crash
I develop the tintin-alteraeon code availalbe at https://github.com/stormdragon2976/tintin-alteraeon. before updating to the latest tintin, when I used 2.00.9, everything worked great. After updating ...
  Topic: Espeak and Festival
stormdragon2976

Replies: 7
Views: 2148

PostForum: Script Help   Posted: Sun Jul 07, 2013 8:58 pm   Subject: Espeak and Festival
Probably the easiest solution for this wouled be to use speech-dispatcher. You can set speech-dispatcher to use different voices, so in theory you can have different voices for different people/mobs. ...
  Topic: Gag the line but also do not print a blank new line?
stormdragon2976

Replies: 1
Views: 687

PostForum: Script Help   Posted: Sun Jul 07, 2013 7:46 pm   Subject: Gag the line but also do not print a blank new line?
When you gag a line it should not create a new line when the text appears. There are a couple reasons this may be happening. First, an d probably the easiest, is the MUD may be outputting a extra lin ...
  Topic: This action should work but doesn't
stormdragon2976

Replies: 9
Views: 1430

PostForum: Script Help   Posted: Mon Dec 10, 2012 3:03 pm   Subject: This action should work but doesn't
I have checked with debug and it really does seem like it should work but does not. I reviewed every letter, every space, and it's a direct match. No other action is firing off of that particular text ...
  Topic: This action should work but doesn't
stormdragon2976

Replies: 9
Views: 1430

PostForum: Script Help   Posted: Sun Dec 09, 2012 7:57 pm   Subject: This action should work but doesn't
I tried removing the $ from the end, and I tried the suggested replacement action, but neither work. Lol this is a true stumper. The action is not getting triggered even though it should be. It should ...
  Topic: This action should work but doesn't
stormdragon2976

Replies: 9
Views: 1430

PostForum: Script Help   Posted: Sat Dec 08, 2012 1:45 am   Subject: This action should work but doesn't
I have checked, and there is nothing related to that particular code that should conflict. Also, for lower level characters, it works perfectly. It doesn't have the microlevel stuff in it and is missi ...
 
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