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TinTin++ Mud Client

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  Topic: TinTin++ scripts for WoTMUD
valan

Replies: 3
Views: 1716

PostForum: Finished Scripts   Posted: Mon Sep 30, 2013 3:32 pm   Subject: TinTin++ scripts for WoTMUD
One day I'll finish the map thing up. The problem I have is that zmud scripting makes me want to vomit.
  Topic: TinTin++ scripts for WoTMUD
valan

Replies: 3
Views: 1716

PostForum: Finished Scripts   Posted: Mon Aug 26, 2013 12:06 pm   Subject: TinTin++ scripts for WoTMUD
I noticed the links page is missing scripts for WoTMUD.

Here's mine:

https://github.com/rascul/tintin-scripts
  Topic: Mud Mapper
valan

Replies: 3
Views: 1247

PostForum: Script Help   Posted: Mon Aug 26, 2013 11:55 am   Subject: Mud Mapper
This looks interesting. I'm currently running zmud in a vm just for the mapper and doing all kinds of magic to control zmud's map while using tintin++. This looks like it can be a potentially better s ...
  Topic: GTK+ UI for TinTin++
valan

Replies: 3
Views: 1076

PostForum: General Discussion   Posted: Mon Aug 26, 2013 11:49 am   Subject: GTK+ UI for TinTin++
I thought I had already linked to http://tintin.sourceforge.net but apparently I was wrong. It's there now though.
  Topic: loops???
valan

Replies: 3
Views: 1010

PostForum: General Discussion   Posted: Fri Jul 26, 2013 3:46 pm   Subject: loops???
What is said ambiance?
  Topic: Extract a partial string by offset and length
valan

Replies: 7
Views: 1665

PostForum: Script Help   Posted: Fri Jul 19, 2013 7:45 pm   Subject: Extract a partial string by offset and length
Certainly looks like a better solution than using bash or any external interpreter
  Topic: Extract a partial string by offset and length
valan

Replies: 7
Views: 1665

PostForum: Script Help   Posted: Fri Jul 19, 2013 10:00 am   Subject: Extract a partial string by offset and length
Not sure if there's a better way to do this with tintin++, but it can be done with bash:
#var string thisisalongstringcontainingspecificdata
#script result {bash -c 'string="$string"; ...
  Topic: GTK+ UI for TinTin++
valan

Replies: 3
Views: 1076

PostForum: General Discussion   Posted: Fri Jun 28, 2013 4:01 pm   Subject: GTK+ UI for TinTin++
Also, if anyone would like to help me out with it, then I'm willing to accept contributions. Do the github thing and send me a pull request, or send me patches or code snippets or something. Don't rea ...
  Topic: GTK+ UI for TinTin++
valan

Replies: 3
Views: 1076

PostForum: General Discussion   Posted: Fri Jun 28, 2013 4:00 pm   Subject: GTK+ UI for TinTin++
This is something I had done in the past. And lost, like so much of my other stuff. Anyway, I'm doing it again. I'm pretty much wrapping tintin++ in a gtk/vte terminal. I remember awhile back someone ...
  Topic: Missing curly brace in website manual
valan

Replies: 1
Views: 766

PostForum: Bug Reports   Posted: Thu Jun 27, 2013 9:45 pm   Subject: Missing curly brace in website manual
http://tintin.sourceforge.net/manual/function.php

The example seems to be missing a closing curly brace }
  Topic: tintin on ubuntu
valan

Replies: 8
Views: 4724

PostForum: General Discussion   Posted: Fri Feb 17, 2012 12:15 pm   Subject: tintin on ubuntu
Looks like the dev packages for zlib and pcre might need to be installed.
  Topic: GUI for tintin++
valan

Replies: 14
Views: 4756

PostForum: Feature Requests   Posted: Wed Jan 25, 2012 9:41 pm   Subject: GUI for tintin++
Not hard to wrap tintin++ using libvte. Shouldn't be too much more effort to add some menus or buttons or stuff and make them useful in some way.
  Topic: Is it possible to run TT++ in Android OS
valan

Replies: 10
Views: 7933

PostForum: General Discussion   Posted: Wed Nov 23, 2011 9:17 pm   Subject: Is it possible to run TT++ in Android OS
Have you downloaded connectbot and successfully ssh'd into a linux machine with tt++ ?
That's exactly what I do from my tablet
  Topic: TinTin++ 2.00.7
valan

Replies: 8
Views: 3679

PostForum: Announcements   Posted: Thu Jul 07, 2011 12:50 pm   Subject: TinTin++ 2.00.7
Too much work to update each c file, but I've updated the address in the license file. Smile
That's what find and sed are for Wink
  Topic: Recommend a MUD?
valan

Replies: 5
Views: 1942

PostForum: General Discussion   Posted: Thu Jul 07, 2011 12:47 pm   Subject: Recommend a MUD?
I play WoTMUD. We have lots of great things, and some awesome PK. And it's completely free, if the imms find someone selling stuff for real money they will ban them.
  Topic: Turning off the map
valan

Replies: 2
Views: 828

PostForum: General Discussion   Posted: Sun Jun 05, 2011 12:50 pm   Subject: Turning off the map
Perfect. Thanks.
  Topic: Some questions about your Terminal Emulator
valan

Replies: 11
Views: 4425

PostForum: Announcements   Posted: Sat Jun 04, 2011 5:03 pm   Subject: Some questions about your Terminal Emulator
In case you're still wondering...

1. Konsole on OpenSUSE 11.4
2. xterm
3. Yes
4. Doesn't appear to
5. Yes
6. Doesn't appear to
7. 4 is 4, left arrow is \eOD
  Topic: Turning off the map
valan

Replies: 2
Views: 828

PostForum: General Discussion   Posted: Sat Jun 04, 2011 4:39 pm   Subject: Turning off the map
I would like to keep the map running, I just want to turn off the creation of new rooms. Is this possible? I can't seem to figure it out.
  Topic: Gag an empty line?
valan

Replies: 2
Views: 1095

PostForum: Script Help   Posted: Thu Aug 28, 2008 12:11 pm   Subject: Gag an empty line?
Thanks for the info, I believe I should be able to get it going with this.
  Topic: Gag an empty line?
valan

Replies: 2
Views: 1095

PostForum: Script Help   Posted: Thu Aug 28, 2008 1:27 am   Subject: Gag an empty line?
I've got a minor issue here I need some help with. We get chat messages on the mud I play, and I have it set up to write them to a file, and I run tail on that file in another terminal window. This wa ...
 
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