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TinTin++ Mud Client

#script command crashes on windows 10

 
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lilmike



Joined: 08 Feb 2015
Posts: 18
Location: Baton Rouge, Louisiana

PostPosted: Fri Mar 23, 2018 8:44 pm    Post subject: #script command crashes on windows 10 Reply with quote

Hi,
running a command like #script {uname} on windows 10 using wintin causes a crash

uname usually isn't installed, but I've installed the git+unix tools, so it should be available (and anyway a nonexistant program shouldn't cause a crash anyway Coffee)

-Michael.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3844

PostPosted: Sat Mar 24, 2018 10:56 am    Post subject: Reply with quote

Added it to my todo list, but #script #system and #run aren't officially supported for wintin++.

tt++ does appear to run really well on subsystem for windows.

http://tintin.sourceforge.net/install.php#Windows10
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lilmike



Joined: 08 Feb 2015
Posts: 18
Location: Baton Rouge, Louisiana

PostPosted: Sun Mar 25, 2018 3:40 pm    Post subject: Reply with quote

Hi,
Understandable. I was assuming that the tt++ shortcut in the start menu used a cygwin shell or something, but I could be wrong. Unfortunately so far the subsystem for windows is a no-go for the projects I'm working on, as the main feature of the tintin packs is the ability to play sounds for certain events, and getting sound working in the subsystem of windows is... let's just say darned near impossible. I installed the git+unix tools for windows, then installed sox and put it in my path, then installed wintin. If script system and run were supported with whatever wintin does on windows that would be awesome, as, assuming it takes into account the path variable, pretty much every feature of these packs (originally written for linux) would work with the aforementioned software on windows.
-Michael.
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Scandum
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Joined: 03 Dec 2004
Posts: 3844

PostPosted: Wed Mar 28, 2018 6:37 pm    Post subject: Reply with quote

In that case you'll have to install Cygwin. It's fairly easy.

Some info on playing sounds here:

http://tintin.sourceforge.net/board/viewtopic.php?t=341
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