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TinTin++ Mud Client

#map crashing problem

 
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Rzavok



Joined: 03 Jul 2007
Posts: 2

PostPosted: Tue Jul 03, 2007 5:58 pm    Post subject: #map crashing problem Reply with quote

I was mapping an area and flagged the rooms that lead to other areas with
Code:
#map roomflag leave
. After I left and went back to the same room, WinTin++ crashed. I noticed the same thing when I use
Code:
#map flag static
and went in a direction that was not available. I am running WinTin++ 1.97.2 on Windows XP Home SP2.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Wed Jul 04, 2007 8:41 am    Post subject: Reply with quote

Fixed the problem with the 'leave' flag, but I couldn't reproduce the crash bug with the static flag.

Since sourceforge is acting up I uploaded the latest beta to:

http://www.slackhalla.org/~emud/downloads/tintin-beta.tar.gz
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Rzavok



Joined: 03 Jul 2007
Posts: 2

PostPosted: Thu Jul 05, 2007 3:22 pm    Post subject: static flag Reply with quote

When set
Code:
#map flag static
If you run into a wall, WinTin++ crashes
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Scandum
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Joined: 03 Dec 2004
Posts: 3796

PostPosted: Thu Jul 05, 2007 5:21 pm    Post subject: Reply with quote

It doesn't crash for me. Are you running 1.97.2 ?

Possibly it's a combination of flags/scripts though.
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