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TinTin++ Mud Client

IPv6 causes 5 second connection delay

 
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Artthou



Joined: 28 Feb 2005
Posts: 30

PostPosted: Sat Feb 02, 2008 10:48 pm    Post subject: IPv6 causes 5 second connection delay Reply with quote

Small annoyance, but has anyone else noticed that ipV6 lookups that fail cause the connection to the mud to stall for 5 seconds and then connect?

Same thing happens in firefox until you disable ipV6 support. Could tintin++ have a switch to turn off IPv6 as well, or is there another workaround?

Thanks
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Sun Feb 03, 2008 5:22 am    Post subject: Reply with quote

You can edit config.h and remove the #define HAVE_GETADDRINFO 1 line, then recompile.
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