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TinTin++ Mud Client

TinTin++ 2.00.3

 
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Scandum
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Joined: 03 Dec 2004
Posts: 3770

PostPosted: Sat Jul 31, 2010 6:29 pm    Post subject: TinTin++ 2.00.3 Reply with quote

Code:

mapper.c       When path finding the path will be highlighted on the map.

telopt.c       Added support for GMCP events and JSON to TINTIN conversion.

mapper.c       Merged the #map exit and #map exitdir into the #map exit command,
               adding options for COMMAND, DIRECTION, FLAG, NAME, and VNUM.     

mapper.c       Added support for exit flags, no actual exit flags have been
               implemented yet.                                           

mapper.c       Added #map goto {vnum} {dig} option to have goto dig a room
               if the room does not exist.                               

mapper.c       Added #map dig {dir} {<vnum>} option to dig an exit to the
               specified vnum.                                           

mapper.c       Added NOFOLLOW flag support to stop auto following of the
               mapper.                                                 

nest.c         Fixed freeze bug caused by using a semi-colon between
               associative array elements.                         

variables.c    Statements like %+10s now ignore colors.

variable.c     Escapes are now handled correctly by %L in #format.

input.c        Fixed an issue in echo_command causing broken packets to
               be echoed without triggering any actions or events.     

mapper.c       When setting an exit command it will work like an alias when
               in that room.                                               

list.c         #list {var} add now allows semi-colon separated arguments.

list.c         #list {var} create now allows semi-colon separated arguments.

variable.c     #variable allows additional arguments which can be used to
               merge nested variables.                                   

nest.c         Added add_nest_node function which is a copy of set_nest_node
               except that it doesn't clear the variable.                   

telopt.c       Added MSDP_OPEN and MSDP_CLOSE support.

telopt.c       MSDP arrays no longer generate an event for each item, instead
               a list is generated.                                         

tintin.h       Lowered BUFFER_SIZE to 20000 because of crash reports.

files.c        #write now only saves triggers that do not belong to a class.

mapper.c       Added MAP ENTER MAP and MAP EXIT MAP events.

split.c        Redrawing the VTMAP whenever the split settings are reset,
               typically on session switch and screen resize.           


I also added a links section on the website, if you know of a cool tt++ related resource please let me know.
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grs



Joined: 01 Feb 2009
Posts: 4

PostPosted: Fri Oct 01, 2010 7:24 pm    Post subject: Re: TinTin++ 2.00.3 Reply with quote

[quote="Scandum"]
Code:
                                           

list.c         #list {var} add now allows semi-colon separated arguments.

list.c         #list {var} create now allows semi-colon separated arguments.
       


Hi,

I used to add a bunch of commands seperated by ; into a single list item, now they forcibly get split into seperate list-items.

Why make it impossible to add ; into list items? Now it can't be used like an alias with $ to do multiple commands without making it call a separate alias instead?

I liked the earlier way of handling this better, but if we MUST have a feature to allow this, why not use | or something else as the separator? It wouldn't break the possibility which the earlier implementation allowed.
Or atleast allow the ; to be escaped with \;...

I can provide some examples if this was confusing Smile

/my 2 cents worth
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Fri Oct 01, 2010 8:34 pm    Post subject: Reply with quote

Using an extra pair of braces still allows this:

Code:

#list bla create {{a;b;c}}
#list bla add {{x;y;z}}
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grs



Joined: 01 Feb 2009
Posts: 4

PostPosted: Sat Oct 02, 2010 2:50 am    Post subject: Reply with quote

Scandum wrote:
Using an extra pair of braces still allows this:

Code:

#list bla create {{a;b;c}}
#list bla add {{x;y;z}}


Ahh, awesome! And thank you.
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