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TinTin++ Mud Client

Another map display mode

 
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Elvang



Joined: 27 Mar 2012
Posts: 16

PostPosted: Thu Mar 29, 2012 6:11 pm    Post subject: Another map display mode Reply with quote

If possible, could we have a mode similar to vt+asciigraphics off, except it prefers using the room symbol and color first, then resorts to the legend for rooms without a symbol defined? Features such as changing the color of symbols when a path is highlighted, and using the selected legend symbol/color for current room like in asciigraphics would be nice too. It'd help preserve some of the detail we get with asciigraphics on while giving us the compressed form to see many rooms at once.

The same map in each mode...
default
asciigraphics
vtmap
quick example of suggested based on asciigraphics

On a related note... Is it possible to change the color used to denote the current room?
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Thu Mar 29, 2012 7:00 pm    Post subject: Reply with quote

I've added it to my todo list.
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