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TinTin++ Mud Client

TinTin++ 2.00.1

 
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Scandum
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Joined: 03 Dec 2004
Posts: 3770

PostPosted: Sat Apr 03, 2010 8:32 pm    Post subject: TinTin++ 2.00.1 Reply with quote

SourceForge added some kind of project rating system, feel free to bump up the tt++ rating if you can be bothered. http://sourceforge.net/projects/tintin

Changes for 2.00.1

Code:

help.c         Added documentation for #map exitdir

net.c          Fixed a bug with color patch prepending the current line's color
               rather than the previous line's color.                         

vt102.c        Improved 256 color patching handling.

vt102.c        Added better \b handling, so muds using backspaces won't cause
               wrapping or scrollback issues.                               

path.c         #path load and #path save now load and save to variables, rather
               than aliases.                                                   

mapper.c       Added #map dig {<direction>} {new} option.

mapper.c       Added support for loading map files edited in Windows.

tinexp.c       Added support for separating function arguments using semicolons.

buffer.c       Now only stores a buffer line as a simple variable if no upper
               bound argument is given. Added support for dealing with a     
               lower upper bound to store the lines in reverse.         

math.c         Fixed floating point handling.

data.c         Fixed floating point associative array handling.
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