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TinTin++ Mud Client

crash using #path

 
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grimm



Joined: 13 Jun 2005
Posts: 31

PostPosted: Mon Dec 27, 2010 1:03 pm    Post subject: crash using #path Reply with quote

I've never used #path or #map before and decided to start by trying #path. It did not go well Smile. I am not setting any #pathdirs explicitly. It crashes when I try to just move in a direction without a #path command. Is that to be expected?

Quote:

#pathdir
################################### PATHDIRS ###################################
#PATHDIR {d}={u} @ {32}
#PATHDIR {e}={w} @ {2}
#PATHDIR {n}={s} @ {1}
#PATHDIR {ne}={sw} @ {3}
#PATHDIR {nw}={se} @ {9}
#PATHDIR {s}={n} @ {4}
#PATHDIR {se}={nw} @ {6}
#PATHDIR {sw}={ne} @ {12}
#PATHDIR {u}={d} @ {16}
#PATHDIR {w}={e} @ {8}
#path new
#PATH: YOU ARE NOW MAPPING A PATH.
west

Buck Hp:1765/1765 Mana:1658/1658 Mv:730
DEBUG_STACK[000] = parse_input(buck,west)

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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Mon Dec 27, 2010 10:25 pm    Post subject: Reply with quote

I can't reproduce this, what tt++ version and OS are you using?
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grimm



Joined: 13 Jun 2005
Posts: 31

PostPosted: Sun Jan 02, 2011 7:25 pm    Post subject: Reply with quote

T I N T I N + + 2.00.3 on Gentoo Linux. I'm using libpcre
8.02, readline 6.1, and ncurses 5.7.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Mon Jan 03, 2011 8:23 am    Post subject: Reply with quote

Looks like a bug that got fixed in in 2.00.4. There's an annoying verbosity bug in 2.00.4 though, so you'd probably want to go straight to 2.00.5.
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grimm



Joined: 13 Jun 2005
Posts: 31

PostPosted: Tue Jan 04, 2011 11:14 am    Post subject: Reply with quote

Yes, that's why I didn't go to 2.00.4 Smile. I'll try 2.00.5 today.
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grimm



Joined: 13 Jun 2005
Posts: 31

PostPosted: Tue Jan 04, 2011 11:19 am    Post subject: Reply with quote

Scandum wrote:
Looks like a bug that got fixed in in 2.00.4. There's an annoying verbosity bug in 2.00.4 though, so you'd probably want to go straight to 2.00.5.

Upgraded to 2.00.5 and no crash. Thanks.
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