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TinTin++ Mud Client

Reload init script from inside TinTin++?

 
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Zolomon



Joined: 02 Jul 2011
Posts: 1

PostPosted: Sun Jul 03, 2011 8:11 am    Post subject: Reload init script from inside TinTin++? Reply with quote

Hello!

Is it possible to reload the script you use as an argument when you start TinTin++?

I'd rather not have to exit and reload TinTin++ every time I make a change that I need to test. Is there a way? Smile

Cheers!
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3274

PostPosted: Sun Jul 03, 2011 10:48 pm    Post subject: Reply with quote

You can use #read <filename>
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