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Rothsdad
Joined: 13 Apr 2010 Posts: 35
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Posted: Fri Jan 28, 2011 11:44 pm Post subject: wish tt++ support MXP |
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recently I play a mud which need MXP support, but tintin++ doesn't have it.(maybe I have not found it.)
maybe tt++ next version will add MXP support. |
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Scandum Site Admin
Joined: 03 Dec 2004 Posts: 3274
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Posted: Sat Jan 29, 2011 8:21 pm Post subject: |
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If you're looking for support for clickable text it can't be done.
Mapper related MXP options might be possible, but it'd take some work to filter out all the MXP stuff that requires mouse support. |
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rigrig
Joined: 03 Feb 2011 Posts: 7
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Posted: Thu Feb 03, 2011 8:30 am Post subject: |
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MXP variable support would be very nice.
The mud I play sends hp/gp/maxhp/maxgp/etc. variables whenever you input something, which makes e,g, displaying an accurate health bar possible without having to constantly send 'score' commands. |
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Scandum Site Admin
Joined: 03 Dec 2004 Posts: 3274
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Posted: Thu Feb 03, 2011 10:26 pm Post subject: |
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If you give me the address I might look into it on a rainy day.  |
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rigrig
Joined: 03 Feb 2011 Posts: 7
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Scandum Site Admin
Joined: 03 Dec 2004 Posts: 3274
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Posted: Sat Feb 05, 2011 9:17 am Post subject: |
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I'll look into it, but it might take a while.
I'll probably write a basic script in a couple of days to get anyone interested in doing so started on writing it themselves. |
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rigrig
Joined: 03 Feb 2011 Posts: 7
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Posted: Tue Jan 03, 2012 2:51 pm Post subject: |
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Just in case this is still on your TODO list, don't bother on my account anymore.
Has a look at implementing rudimentary support myself, but quickly found out my MUD also supports ZMP for sending variables, thus I won't need MXP anymore. |
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