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TinTin++ Mud Client

wish tt++ support MXP

 
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Rothsdad



Joined: 13 Apr 2010
Posts: 35

PostPosted: Fri Jan 28, 2011 11:44 pm    Post subject: wish tt++ support MXP Reply with quote

recently I play a mud which need MXP support, but tintin++ doesn't have it.(maybe I have not found it.)

maybe tt++ next version will add MXP support.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3274

PostPosted: Sat Jan 29, 2011 8:21 pm    Post subject: Reply with quote

If you're looking for support for clickable text it can't be done.

Mapper related MXP options might be possible, but it'd take some work to filter out all the MXP stuff that requires mouse support.
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rigrig



Joined: 03 Feb 2011
Posts: 7

PostPosted: Thu Feb 03, 2011 8:30 am    Post subject: Reply with quote

MXP variable support would be very nice.
The mud I play sends hp/gp/maxhp/maxgp/etc. variables whenever you input something, which makes e,g, displaying an accurate health bar possible without having to constantly send 'score' commands.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3274

PostPosted: Thu Feb 03, 2011 10:26 pm    Post subject: Reply with quote

If you give me the address I might look into it on a rainy day. Smile
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rigrig



Joined: 03 Feb 2011
Posts: 7

PostPosted: Fri Feb 04, 2011 8:36 am    Post subject: Reply with quote

MXP specification: http://www.zuggsoft.com/zmud/mxp.htm
libMXP might be useful too: http://www.kmuddy.com/libmxp/

MUD using mxp:
Discworld: http://discworld.atuin.net
discworld.atuin.net, port 23 or 4242

Edit: found out HTML/BBCode didn't work
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3274

PostPosted: Sat Feb 05, 2011 9:17 am    Post subject: Reply with quote

I'll look into it, but it might take a while.

I'll probably write a basic script in a couple of days to get anyone interested in doing so started on writing it themselves.
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rigrig



Joined: 03 Feb 2011
Posts: 7

PostPosted: Tue Jan 03, 2012 2:51 pm    Post subject: Reply with quote

Just in case this is still on your TODO list, don't bother on my account anymore.
Has a look at implementing rudimentary support myself, but quickly found out my MUD also supports ZMP for sending variables, thus I won't need MXP anymore.
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