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TinTin++ Mud Client

#path walk does not update map

 
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karvec



Joined: 16 Jul 2010
Posts: 50

PostPosted: Tue Oct 09, 2012 11:07 am    Post subject: #path walk does not update map Reply with quote

Not sure if this is a feature or a bug, but sending lots of #path walk commands does not seem to update map until I "#map info" or pretty much any other map command.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Tue Oct 09, 2012 5:29 pm    Post subject: Reply with quote

Odd, I don't quite have this problem. Is there an easy way to reproduce it?

I used:

#Map create
#map goto 1
#split 10 1
#map flag vtmap
#10 n
#map find 1
#5 #path walk
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karvec



Joined: 16 Jul 2010
Posts: 50

PostPosted: Wed Oct 10, 2012 3:10 pm    Post subject: Reply with quote

I am using the beta code, I can try with the regular code instead.. Give me a few and I'll report back.


** EDIT: Tested with both beta and 2.00.8 and it doesn't seem to follow.

Your method worked for me as well....

I trigger the path walk and thought maybe that was it, but tested, no luck.

Tested it in a class, because my walker is in a class I open and close very fast and that didn't work either.

So, out of ideas.

Can I message you my code and let you look at it?
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