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TinTin++ Mud Client

Separate map and command subfolder

 
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Minstrel



Joined: 22 Apr 2013
Posts: 1

PostPosted: Mon Apr 22, 2013 1:19 pm    Post subject: Separate map and command subfolder Reply with quote

First time posting but I did search through past posts and didn't see this mentioned before.

Would it be possible to have tt++ store maps and command files in a separate subfolder, either by default or by a configuration option? (This is actually wintin I'm using, but I do use tintin at home and I believe it just defaults to putting the files in ~/)

I'm asking because I just accidentally overwrote my command file (macros, aliases, etc) with my map file. It's a stupid mistake and my fault of course, but it seems like it's one that could happen to anyone and would be easily prevented by making #map write and #write target separate folders.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Mon Apr 22, 2013 4:40 pm    Post subject: Reply with quote

I'd rather not add any unneeded bloat.

Maybe best to use an alias to save to a predefined file, otherwise it's indeed a matter of time until you mess up.
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