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TinTin++ Mud Client

Logline error

 
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mleo2003



Joined: 01 Nov 2006
Posts: 21
Location: Mississippi

PostPosted: Thu Dec 21, 2006 9:19 am    Post subject: Logline error Reply with quote

I was having this problem back in the 1.96.5 beta, and thought it would be fixed when I saw the main release. Guess I should have brought it up then when I first saw it.

At any rate, when I try to load my character (who uses logline's to only log chat's that are seen, for a conversation log for later), I get the following error, upon which tintin closes:

Code:
################################################################################### DEBUG STACK ####################################################################################
DEBUG_STACK[000] = main(0x2,0xbfb283d4)
DEBUG_STACK[001] = readmud(0x80c9868)
DEBUG_STACK[002] = [Morroth] do_one_line(0xbfb2589c,0x80c9868)
DEBUG_STACK[003] = [Morroth] parse_input(#logline {chats.log},0x80c9868)
####################################################################################################################################################################################


I'm not expecting a new release just to fix my problem, so what would be a good work around for this? All my characters for this mud read in the same set of logline actions, so fixing for one will fix for all.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Tue Dec 26, 2006 1:37 pm    Post subject: Reply with quote

It was a copy/paste bug in a different piece of code,

I fixed the bug in the beta release, so installing the beta file should do the trick.
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