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TinTin++ Mud Client

TinTin++ 1.96.6

 
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Fri Feb 02, 2007 2:21 pm    Post subject: TinTin++ 1.96.6 Reply with quote

http://tintin.sf.net/download.php

  • Highlight now allows <###> color codes for 256 color support.

  • Pathdirs for ne se sw and nw are now set by default.

  • #pathdir now uses a 3rd argument for its spatial coordinates. If you have any pathdirs in you command files its best to remove them and redo them based on the new default pathdirs.

  • #map undo should undo changes correctly now.

  • Added #map get and #map set to change attributes and/or store them in variables.

  • Added room symbols accessible with: #map set roomsymbol <string>

  • #map walk {location} {0.5} will now run to the location with 0.5 second delays between commands.

  • Now checking for negative characters when converting meta characters. Should fix issues when creating macros with Swedish and German characters.

  • Can now use #buffer f with negative numbers to find the first match.

  • Can now use wildcards in #map find

  • Added a basic event system, check #event
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mleo2003



Joined: 01 Nov 2006
Posts: 21
Location: Mississippi

PostPosted: Sun Feb 04, 2007 5:22 pm    Post subject: Reply with quote

Just thought I'd point out that on the file for the source code download is the exact same as the file for the Slackware precompiled binary. Still works, I just don't get the fun of compiling it for myself is all.
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Scandum
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Joined: 03 Dec 2004
Posts: 3770

PostPosted: Sun Feb 04, 2007 6:30 pm    Post subject: Reply with quote

Thanks, uploaded the correct file Smile
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