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TinTin++ Mud Client

Access MCP variables in TT++ script?

 
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copb.phoenix



Joined: 29 May 2016
Posts: 3

PostPosted: Fri Jun 03, 2016 1:32 am    Post subject: Access MCP variables in TT++ script? Reply with quote

Evidently, HellMOO supports some features of out-of-band variable updates sent to client. HellMOO supports several OOB standards; how do I access the variables shipped via MCP (or such a standard, at least) from TT++?
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