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TinTin++ Mud Client

the #scan command

 
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wangwangzw



Joined: 15 Feb 2007
Posts: 3

PostPosted: Sun Feb 25, 2007 4:33 am    Post subject: the #scan command Reply with quote

I read the manual:

Command: #scan {filename}

Reads in a file and sends it to the screen as if it was send by a mud. This is
useful to convert ansi color files to html or viewing log files.

I use this command as follows:

#scan log.txt
#OK. FILE READ.

The scan command just print '#OK. FILE READ.'. Nothing else happened.
Do I misunderstand the manual?

P.S.
1. If the scan command succeeds, can I trigger the text read in?
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Sun Feb 25, 2007 8:42 am    Post subject: Re: the #scan command Reply with quote

wangwangzw wrote:
The scan command just print '#OK. FILE READ.'. Nothing else happened.
Do I misunderstand the manual?

You can use #config verbose on to see the file spam the screen. Page-up and down will allow you to scroll through the text once #scan finishes.

Quote:

1. If the scan command succeeds, can I trigger the text read in?

Yes, so be careful to scan in text with your normal set of triggers active, cause that would likely get messy.
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wangwangzw



Joined: 15 Feb 2007
Posts: 3

PostPosted: Sun Feb 25, 2007 9:26 am    Post subject: It works, many thanks. Reply with quote

Quote:
You can use #config verbose on to see the file spam the screen. Page-up and down will allow you to scroll through the text once #scan finishes.


It works. I misunderstand the help manual. I think only "script file" works when #config verbose on. The #scan command even affected.
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