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TinTin++ Mud Client

Mapper is broken

 
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eatsaq



Joined: 04 Jun 2007
Posts: 3

PostPosted: Mon Jun 04, 2007 12:04 pm    Post subject: Mapper is broken Reply with quote

I have a bunch of old maps lying around. Reading them works perfectly, as well as moving around an old map.
But when I try to add stuff to an old map or just create a new map, no rooms are shown. They are created (I see the messages), but new rooms don't appear on either of the displays.
#map map doesn't work, neither does the splitscreen-vtmap.
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eatsaq



Joined: 04 Jun 2007
Posts: 3

PostPosted: Mon Jun 04, 2007 12:26 pm    Post subject: Reply with quote

Eh.. Must be my configuration or something.
Compiling from the source, intending to track down the bug (hopefully), I noticed that the bug disappeared. Strange.
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eatsaq



Joined: 04 Jun 2007
Posts: 3

PostPosted: Mon Jun 04, 2007 12:31 pm    Post subject: Reply with quote

OK, figured out. The problem is in my #pathdirs.
It seems that the syntax for creating those has changed and my scripts were old.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3796

PostPosted: Tue Jun 05, 2007 3:09 am    Post subject: Reply with quote

Ecstatic
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