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TinTin++ Mud Client

How to wait a few hundred millisecs between speedwalk steps?

 
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diskord



Joined: 31 Oct 2005
Posts: 1

PostPosted: Mon Oct 31, 2005 6:03 am    Post subject: How to wait a few hundred millisecs between speedwalk steps? Reply with quote

The MUD in which i am playing punishes to fast walking (you walked to fast and broke your leg), so i need a solution to wait for example 200 msecs between the steps of speedwalking aliases.

Or in other words: How do I "slowwalk"?

Thanks,
diskord
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3770

PostPosted: Mon Oct 31, 2005 6:40 am    Post subject: Reply with quote

Something like this would work:

Code:

#alias walk {#alias tmp %0;#loadpath tmp;#ticker {slowwalk} {#walk} {0.2}}
#act {^#END OF PATH.^} {#untick slowwalk;#gagline}

#alias midgaard {walk {e;e;e;e;w}}
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macstyles



Joined: 17 Nov 2006
Posts: 2
Location: NorCal, USA

PostPosted: Fri Nov 17, 2006 12:52 am    Post subject: Reply with quote

That is so sweet! I had a similar problem, and needed a .333ms gap between steps, so I just did #tick speedwalk {#walk;#walk;#walk} {1}, but now I can move much fast without that gap inbetween my walks.

I <3 tt++ :!: :!: Big Smile
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