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TinTin++ Mud Client

problem saving commands

 
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highrik



Joined: 28 Mar 2009
Posts: 4
Location: Leicester (UK)

PostPosted: Mon Apr 20, 2009 1:29 pm    Post subject: problem saving commands Reply with quote

Hi

I'm quite new to muds so am probably doing something really dim. When I create an alias or a macro they all work fine but are gone when I return to the session after closing it. I'm using Wintin++ and start my sessions like this:-

#session {avalon} {avalon-rpg.com} {23}

It then asks me for my character name and password. When I'm all logged in my aliases are gone from the previous session.

Any help much appreciated.

highik.
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Scandum
Site Admin


Joined: 03 Dec 2004
Posts: 3274

PostPosted: Mon Apr 20, 2009 3:43 pm    Post subject: Reply with quote

Hiyas,

You can use:

#write commands.tin to write all triggers and settings to file. After this you can read the file using: #read commands.tin

I generally suggest to make changes directly to the file using wordpad because it allows you to properly indent your scripts, making things a lot easier to read.

If you want to automatically load commands.tin right click the wintin++ shortcut, go to properties, and change:

"C:\Program Files\WinTin++\cygterm.exe" -cygterm bin/tt++ -t WinTin++

to

"C:\Program Files\WinTin++\cygterm.exe" -cygterm bin/tt++ -t WinTin++ commands.tin


Last edited by Scandum on Tue Apr 21, 2009 4:09 pm; edited 1 time in total
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highrik



Joined: 28 Mar 2009
Posts: 4
Location: Leicester (UK)

PostPosted: Tue Apr 21, 2009 1:52 pm    Post subject: Reply with quote

Brilliant.. thanks Smile
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