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raeflondon
Joined: 13 Jun 2009 Posts: 6
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Posted: Sat Jun 13, 2009 8:11 pm Post subject: Mapping non standard entrances/exits |
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I've searched the forum and couldn't find reference to mapping certain muds that have entrances to other zones using commands like 'enter building/leave'.
Is there any way to incorporate this kind of path into the auto-mapper?
-Thanks |
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Scandum Site Admin
Joined: 03 Dec 2004 Posts: 3274
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Posted: Sat Jun 13, 2009 11:31 pm Post subject: |
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You can use:
#map dig {enter building}
And to create a custom exit to an existing room use:
#Map link {leave} {<vnum>}
While at it, if you have a closed door to the north you'd use for opening it automatically:
#map exit {n} {open door;n} |
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raeflondon
Joined: 13 Jun 2009 Posts: 6
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Posted: Sun Jun 14, 2009 12:57 am Post subject: |
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Thank you kindly -- had I paid more attention to the details of #help map I could have figured that one out.
Great tool. I really appreciate it. |
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