| Delay |
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| Syntax: #delay {seconds} {commands} |
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| Syntax: #delay {name} {command} {seconds} |
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| Delay allows you to have tintin wait the given amount of seconds before executing the given command. Floating point numbers for millisecond precision are possible. |
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Example: #delay {600} {#showme Dinner is ready! |
| This will show a message after 600 seconds. |
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| Notice: If you want to remove a delay with the #undelay command you can add a name as the first argument. Be aware this changes the syntax, which becomes the same as for tickers. |
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