| Session |
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| Syntax: #session {name} {address} {port} |
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| Will start a session with the given name, connecting to the specified address and port. |
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Example: #ses twinkie neverneverland.bla 1234 |
| Ofcourse you'd have to fill in something else if you actually want to go somewhere. The Mud connector offers a large searchable list of muds. |
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| Other options are #session + and - to go to the next or previous session. This only works if you are multiplaying. #session <number> activates the session corresponding to the given number. |
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