TinTin++ Mud Client  
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Getting Started
Asuming you followed the instructions in the Install section you now have TinTin++ up and running. w00t! But you'll also discover there is much to learn, the first advise would be to take it easy and read the manual. Of course there are some basic things to make life easier that I'll describe here.
TinTin++
Creating a start up script.
When starting up tt++ you can give as an argument a filename, this feature will be used in the following walkthrough example:
  • Create and edit the file 'run' with your favorite text editor and add the following line:
    ./tt++ run.tin

  • Save your changes and type the following in the command shell:
    chmod 700 run

  • The chmod 700 makes the file executable, type the following in the command shell:
    ./run

  • This should start up tt++ with a message that it could not open run.tin, don't worry. Now you should check out the #config command. For example, if you want speedwalk disabled per default you would want to type: #config speedwalk off, if you type #config without an argument you will get a list of things you can configure. Set the configurations to your liking and type: #write run.tin, this will write the modified configuration settings to run.tin

  • Leave TinTin++ pressing ctrl-d or typing #end and edit run.tin

  • Scroll to the bottom and enter the following line:
    #macro {\e[11~} {#ses bla mymud.com 1234;MyName;MyPassword}
    This would make you connect to that address (which is a made up address) by pressing F1. It sets the session name to 'bla' and also passses along the name and password of your character, asuming that's what your mud asks for first.

  • Save the file and type ./run and press F1, this will trigger the macro and you will connect and login to your mud. If you only play 1 mud with only 1 character you can skip the macro and simply add #ses bla mymud.com 1234;MyName;MyPassword so you'll connect and login straight away.

WinTin++
Creating a start up script.
When starting up WinTin++ it tries to read the file 'main.tin' by default, this feature will be used in the following walkthrough example:
  • After starting WinTin++ you should check out the #config command. For example, if you want speedwalk disabled per default you would want to type: #config speedwalk off, if you type #config without an argument you will get a list of things you can configure. Set the configurations to your liking and type: #write main.tin, this will save your changes.

  • If you want to edit main.tin directly you can do so by opening the file with wordpad (don't use notepad) in the WinTin++ directory. You can configure Windows to automatically open .tin files with Wordpad.

  • If you want WinTin++ to automatically connect and login to your favorite mud upon startup create a PROGRAM START event, for example:
    #event {PROGRAM START} {#ses bla mymud.com 1234;MyName;MyPassword}
    This would make you connect to that address (which is a made up address). It sets the session name to 'bla' and also passses along the name and password of your character, asuming that's what your mud asks for first.

  • To save the event once again enter: #write main.tin, if you later change your mind and don't want to auto-connect type: #unevent PROGRAM START, and #write main.tin to save the changes.