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| Asuming you followed the instructions in the Install section you now have TinTin++ up and running. w00t! But you'll also discover there is much to learn, the first advise would be to take it easy and read the manual. Of course there are some basic things to make life easier that I'll describe here. |
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| Creating a start up script. |
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| When starting up tt++ you can give as an argument a filename, this feature will be used in the following walkthrough example: |
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Create and edit the file 'run' with your favorite editor and add the following line:
./tt++ run.tin
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Save your changes and type the following in the command shell:
chmod 700 run
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The chmod 700 makes the file executable, type the following in the command shell:
./run
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This should start up tt++ with a message that it could not open run.tin, don't worry.
Now you should check out the #config command. For example, if you want speedwalk disabled per
default you would want to type: #config speedwalk off, if you type #config without an
argument you will get a list of things you can configure. Set the configurations to your liking and type: #write run.tin, this will write the modified configuration settings to run.tin
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Leave tintin pressing ctrl-c or typing #end and edit run.tin
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Scroll to the bottom and enter the following line:
#macro {\e[11~} {#ses bla mymud.com 1234;MyName;MyPassword}
This would make you connect to that address (which doesn't work) so enter the address of your favorite mud there. It sets the session name to 'bla' and also passses along the name and password of your character, asuming that's what your mud asks for first.
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Save the file and type ./run and press F1, this will trigger the macro and you will connect and login to your mud. If you only play 1 mud with only 1 character you can skip the macro and simply add #ses bla mymud.com 1234;MyName;MyPassword
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